Události

„Události“ in computer science translates to „Events.“ In the context of software development, particularly in event-driven programming, events are actions or occurrences recognized by software that may be handled by the program. These can include user interactions, such as mouse clicks or keyboard presses, system-generated signals, or changes in state. Events are essential for building responsive applications, as they allow programs to react to user inputs or changes in the environment.

In event-driven architectures, components can produce and listen for events, enabling asynchronous communication and processing. The handling of events typically involves event listeners or handlers that execute a specific function or procedure in response to the occurrence of the event. This model is prevalent in graphical user interfaces (GUIs), web development, and certain programming paradigms, promoting a decoupled structure between components that can enhance scalability and maintainability of the codebase.